package biotk

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type t
val void : t
val points : ?col:Gg.Color.t -> ?shape:point_shape -> x:float array -> y:float array -> unit -> t
val rect : ?draw:Gg.Color.t -> ?fill:Gg.Color.t -> ?thickness:thickness -> xmin:float -> xmax:float -> ymin:float -> ymax:float -> unit -> t
val path : ?col:Gg.Color.t -> ?thickness:thickness -> ?arrow_head:bool -> ?cap:Vg.P.cap -> point list -> t
val circle : ?draw:Gg.Color.t -> ?fill:Gg.Color.t -> ?thickness:thickness -> x:float -> y:float -> radius:float -> unit -> t
val blend : t list -> t
val blend2 : t -> t -> t
val translate : ?dx:float -> ?dy:float -> t -> t
val scale : ?center:[ `bbox_center | `origin ] -> ?sx:float -> ?sy:float -> t -> t
val reshape : t -> bbox:Gg.box2 -> t
val crop : t -> Gg.box2 -> t
val frame : t -> t
val pileup : t list -> t
val vstack : ?align:[ `none | `centered | `left | `right ] -> t list -> t
val hstack : ?align:[ `none | `centered | `top | `bottom ] -> t list -> t
val text : ?col:Gg.Color.t -> ?size:float -> ?font:Font.t -> ?halign:[ `middle | `left | `right ] -> ?valign:[ `base | `top | `bottom ] -> x:float -> y:float -> string -> t
val bbox : t -> Gg.box2
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