package raylib

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type t = t' ctyp
val base_size : t -> int

Base size (default chars height)

val chars_padding : t -> int

Padding around the chars

val texture : t -> Texture.t

Characters texture atlas

val recs : t -> Rectangle.t ptr

Characters rectangles in texture

val chars : t -> CharInfo.t CArray.t

Characters info data

val set_base_size : t -> int -> unit
val set_chars_padding : t -> int -> unit
val set_texture : t -> Texture.t -> unit
val set_recs : t -> Rectangle.t ptr -> unit
val set_chars : t -> CharInfo.t CArray.t -> unit
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