package patoline

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val slideh : float
val slidew : float
val hoffset : float
type state = {
  1. subautomata : state Patutil.Extra.IntMap.t;
  2. stateContents : (float * float) Patutil.Extra.IntMap.t;
  3. transitions : string Patutil.Extra.StrMap.t;
}
val rounded_corners : ?r:float -> ?ne:float -> ?nw:float -> ?se:float -> ?sw:float -> (float * float) -> (float * float) -> (float array * float array) array
val toc_background : Patoraw.Color.color Stdlib.ref
val toc_active : Patoraw.Color.color Stdlib.ref
val toc_inactive : Patoraw.Color.color Stdlib.ref
val block_background : Patoraw.Color.color Stdlib.ref
val block_foreground : Patoraw.Color.color Stdlib.ref
val block_title_foreground : Patoraw.Color.color Stdlib.ref
type numbering_kind =
  1. | SimpleNumbering
  2. | RelativeNumbering
  3. | CustomNumbering of int -> int -> string
val slide_numbering : numbering_kind option Stdlib.ref
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