package brr

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Depth stencil state.

type t

The type for GPUDepthStencilState objects.

val v : ?stencil_front:Stencil.Face_state.t -> ?stencil_back:Stencil.Face_state.t -> ?stencil_read_mask:int -> ?stencil_write_mask:int -> ?depth_bias:int -> ?depth_bias_slope_scale:int -> ?depth_bias_clamp:int -> format:Texture.Format.t -> depth_write_enabled:bool -> depth_compare:Compare_function.t -> unit -> t

v constructs a GPUDepthStencilState object with given parameters.

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