package octez-libs
A package that contains multiple base libraries used by the Octez suite
Install
Dune Dependency
Authors
Maintainers
Sources
tezos-octez-v20.1.tag.bz2
sha256=ddfb5076eeb0b32ac21c1eed44e8fc86a6743ef18ab23fff02d36e365bb73d61
sha512=d22a827df5146e0aa274df48bc2150b098177ff7e5eab52c6109e867eb0a1f0ec63e6bfbb0e3645a6c2112de3877c91a17df32ccbff301891ce4ba630c997a65
doc/src/octez-libs.tezos-gossipsub/gossipsub_automaton.ml.html
Source file gossipsub_automaton.ml
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(*****************************************************************************) (* *) (* SPDX-License-Identifier: MIT *) (* Copyright (c) 2023 Nomadic Labs. <contact@nomadic-labs.com> *) (* *) (*****************************************************************************) (* FIXME https://gitlab.com/tezos/tezos/-/issues/4966 We should decide whether we want to implement a tracing mechanism as in the go implementation. *) open Gossipsub_intf module Make (C : AUTOMATON_CONFIG) : AUTOMATON with type Time.t = C.Time.t and module Span = C.Span and module Peer = C.Subconfig.Peer and module Topic = C.Subconfig.Topic and module Message_id = C.Subconfig.Message_id and module Message = C.Subconfig.Message = struct module Peer = C.Subconfig.Peer module Topic = C.Subconfig.Topic module Message_id = C.Subconfig.Message_id module Message = C.Subconfig.Message module Span = C.Span module Time = C.Time module Score = Peers_score.Make (Span) (Time) (Topic) type message = Message.t type time = Time.t type span = Time.span type nonrec limits = (Topic.t, Peer.t, Message_id.t, span) limits type nonrec parameters = (Peer.t, Message_id.t) parameters type add_peer = {direct : bool; outbound : bool; peer : Peer.t} type remove_peer = {peer : Peer.t} type ihave = {peer : Peer.t; topic : Topic.t; message_ids : Message_id.t list} type iwant = {peer : Peer.t; message_ids : Message_id.t list} type graft = {peer : Peer.t; topic : Topic.t} type prune = { peer : Peer.t; topic : Topic.t; px : Peer.t Seq.t; backoff : span; } type publish_message = { topic : Topic.t; message_id : Message_id.t; message : message; } type receive_message = { sender : Peer.t; topic : Topic.t; message_id : Message_id.t; message : message; } type join = {topic : Topic.t} type leave = {topic : Topic.t} type subscribe = {topic : Topic.t; peer : Peer.t} type unsubscribe = {topic : Topic.t; peer : Peer.t} type set_application_score = {peer : Peer.t; score : float} (* FIXME not sure subtyping for output is useful. If it is, it is probably for few ouputs and could be removed. *) type _ output = | Ihave_from_peer_with_low_score : { score : Score.t; threshold : float; } -> [`IHave] output | Too_many_recv_ihave_messages : {count : int; max : int} -> [`IHave] output | Too_many_sent_iwant_messages : {count : int; max : int} -> [`IHave] output | Message_topic_not_tracked : [`IHave] output | Message_requested_message_ids : Message_id.t list -> [`IHave] output | Invalid_message_id : [`IHave] output | Iwant_from_peer_with_low_score : { score : Score.t; threshold : float; } -> [`IWant] output | On_iwant_messages_to_route : { routed_message_ids : [`Ignored | `Not_found | `Too_many_requests | `Message of message] Message_id.Map.t; } -> [`IWant] output | Peer_filtered : [`Graft] output | Unsubscribed_topic : [`Graft] output | Peer_already_in_mesh : [`Graft] output | Grafting_direct_peer : [`Graft] output | Unexpected_grafting_peer : [`Graft] output | Grafting_peer_with_negative_score : [`Graft] output | Grafting_successfully : [`Graft] output | Peer_backed_off : [`Graft] output | Mesh_full : [`Graft] output | Prune_topic_not_tracked : [`Prune] output | Peer_not_in_mesh : [`Prune] output | Ignore_PX_score_too_low : Score.t -> [`Prune] output | No_PX : [`Prune] output | PX : Peer.Set.t -> [`Prune] output | Publish_message : {to_publish : Peer.Set.t} -> [`Publish_message] output | Already_published : [`Publish_message] output | Route_message : {to_route : Peer.Set.t} -> [`Receive_message] output | Already_received : [`Receive_message] output | Not_subscribed : [`Receive_message] output | Invalid_message : [`Receive_message] output | Unknown_validity : [`Receive_message] output | Already_joined : [`Join] output | Joining_topic : {to_graft : Peer.Set.t} -> [`Join] output | Not_joined : [`Leave] output | Leaving_topic : { to_prune : Peer.Set.t; noPX_peers : Peer.Set.t; } -> [`Leave] output | Heartbeat : { to_graft : Topic.Set.t Peer.Map.t; to_prune : Topic.Set.t Peer.Map.t; noPX_peers : Peer.Set.t; } -> [`Heartbeat] output | Peer_added : [`Add_peer] output | Peer_already_known : [`Add_peer] output | Removing_peer : [`Remove_peer] output | Subscribed : [`Subscribe] output | Subscribe_to_unknown_peer : [`Subscribe] output | Unsubscribed : [`Unsubscribe] output | Unsubscribe_from_unknown_peer : [`Unsubscribe] output | Set_application_score : [`Set_application_score] output type connection = { topics : Topic.Set.t; (** The set of topics the peer subscribed to. *) direct : bool; (** A direct (aka explicit) connection is a connection to which we forward all the messages. *) outbound : bool; (** Intuitively, an outbound connection is a connection we initiated. But, the application layer can refine, relax or redefine this notion to fit its needs. *) } (** [Connections] implements a bidirectional map from peers to connections and from topics to peers. Invariant: forall (c : Connections.t), forall (p : Peer.t), forall (t : Topic.t), t \in (Connections.find p c).topics <=> p \in (Connections.peers_in_topic topic c) *) module Connections : sig type t val empty : t val bindings : t -> (Peer.t * connection) list val find : Peer.t -> t -> connection option val mem : Peer.t -> t -> bool val add_peer : Peer.t -> direct:bool -> outbound:bool -> t -> [`added of t | `already_known] val subscribe : Peer.t -> Topic.t -> t -> [`unknown_peer | `subscribed of t] val unsubscribe : Peer.t -> Topic.t -> t -> [`unknown_peer | `unsubscribed of t] val remove : Peer.t -> t -> t val fold : (Peer.t -> connection -> 'b -> 'b) -> t -> 'b -> 'b val iter : (Peer.t -> connection -> unit) -> t -> unit val peers_in_topic : Topic.t -> t -> Peer.Set.t val peers_per_topic_map : t -> Peer.Set.t Topic.Map.t end = struct type t = { peer_to_conn : connection Peer.Map.t; topic_to_peers : Peer.Set.t Topic.Map.t; } let empty = {peer_to_conn = Peer.Map.empty; topic_to_peers = Topic.Map.empty} let bindings map = Peer.Map.bindings map.peer_to_conn let find peer map = Peer.Map.find peer map.peer_to_conn let mem peer map = Peer.Map.mem peer map.peer_to_conn let add_peer peer ~direct ~outbound map = if mem peer map then `already_known else let peer_to_conn = Peer.Map.add peer {topics = Topic.Set.empty; direct; outbound} map.peer_to_conn in `added {map with peer_to_conn} let subscribe peer topic map = match find peer map with | None -> `unknown_peer | Some connection -> (* We could detect that [peer] is already subscribed to [topic]. *) let connection = {connection with topics = Topic.Set.add topic connection.topics} in let peer_to_conn = Peer.Map.add peer connection map.peer_to_conn in let topic_to_peers = Topic.Map.update topic (function | None -> Some (Peer.Set.singleton peer) | Some peers_in_topic -> Some (Peer.Set.add peer peers_in_topic)) map.topic_to_peers in `subscribed {peer_to_conn; topic_to_peers} let unsubscribe peer topic map = match find peer map with | None -> `unknown_peer | Some connection -> let connection = {connection with topics = Topic.Set.remove topic connection.topics} in let peer_to_conn = Peer.Map.add peer connection map.peer_to_conn in let topic_to_peers = Topic.Map.update topic (function | None -> None | Some peers_in_topic -> Some (Peer.Set.remove peer peers_in_topic)) map.topic_to_peers in `unsubscribed {peer_to_conn; topic_to_peers} let remove peer map = match find peer map with | None -> map | Some conn -> let topics = conn.topics in let peer_to_conn = Peer.Map.remove peer map.peer_to_conn in let topic_to_peers = Topic.Set.fold (fun topic topic_to_peers -> Topic.Map.update topic (function | None -> (* Should never happen by invariant on type [t]. *) None | Some peers_in_topic -> Some (Peer.Set.remove peer peers_in_topic)) topic_to_peers) topics map.topic_to_peers in {peer_to_conn; topic_to_peers} let fold f map acc = Peer.Map.fold f map.peer_to_conn acc let iter f map = Peer.Map.iter f map.peer_to_conn let peers_in_topic topic map = Topic.Map.find topic map.topic_to_peers |> Option.value ~default:Peer.Set.empty let peers_per_topic_map t = t.topic_to_peers end type fanout_peers = {peers : Peer.Set.t; last_published_time : time} module Message_cache = Message_cache.Make (C.Subconfig) (Time) type state = { limits : limits; (** Statically known parameters of the algorithm. *) parameters : parameters; (** Other parameters of the algorithm. *) connections : Connections.t; (** [connections] is the set of active connections. A connection is added through the `Add_peer` message and removed through the `Remove_peer` message. *) scores : Score.t Peer.Map.t; (** The scores are used to drive peer selection mechanisms. Scores are kept for at least [retain_duration] after a connection is removed, hence they can't be stored in {!connections}. Any peer having an active connection is associated to a score. *) ihave_per_heartbeat : int Peer.Map.t; (** Mapping tracking for each peer the number of IHave messages received from that peer between two heartbeats. *) iwant_per_heartbeat : int Peer.Map.t; (** Mapping tracking for each peer the number of messages ids sent in IWant messages to that peer between two heartbeats. *) mesh : Peer.Set.t Topic.Map.t; (** The mesh for a topic is a random subset of the connected peers subscribed to that topic and that have non-negative score, are not backed-off, and are not direct peers. The local peer routes full-messages to these peers. A topic is in the domain of the mesh iff the local peer has joined the topic (we also say that it tracks the topic). *) fanout : fanout_peers Topic.Map.t; (** The fanout for a topic is a random subset of the connected peers subscribed to that topic and that are not direct and have a score above some given threshold. The local peer routes full-messages to these peers. In contrast to the mesh, the fanout map contains topics the local peer has not joined. *) backoff : time Peer.Map.t Topic.Map.t; (** The backoff times associated to a topic and a peer. When a backoff is set, we refuse any `graft` from this peer. As a consequence, if a backoff is set for a peer and a topic, this peer is not expected to be in the mesh of the given topic. *) message_cache : Message_cache.t; (** A sliding window cache that stores published messages and their first seen time. *) rng : Random.State.t; (** The state of the PRNG algorithm. *) heartbeat_ticks : int64; (** A counter of the number of elapsed heartbeat ticks. *) } (* Invariants: - Forall t, Topic.Map.mem t mesh <=> not (Map.mem t fanout) - Forall p c t, Peer.Map.find connections p = Some ({ connection = Expires _}) -> Topic.Map.find t mesh = None && Topic.Map.find t fanout = None - Forall p t, Peer.Map.find connections p = None -> Topic.Map.find t mesh = None && Topic.Map.find t fanout = None - Forall p. Peer.Map.mem connections p -> Peer.Map.mem scores p - Forall p, Peer.Map.mem connections p <-> Peer.Map.find scores p = Some {peer_status = Connected; _} *) (* FIXME https://gitlab.com/tezos/tezos/-/issues/4984 Test the those invariants *) module Monad = struct type 'a t = (state, 'a) State_monad.t type ('pass, 'fail) check = (state, 'pass, 'fail) State_monad.check include State_monad.M end let assert_in_unit_interval v = assert (v >= 0.0 && v <= 1.0) let check_per_topic_score_limits tsp = assert (tsp.time_in_mesh_weight >= 0.0) ; assert (tsp.time_in_mesh_cap >= 0.0) ; assert (Span.(tsp.time_in_mesh_quantum > zero)) ; assert (tsp.first_message_deliveries_weight >= 0.0) ; assert (tsp.first_message_deliveries_cap >= 0) ; assert_in_unit_interval tsp.first_message_deliveries_decay ; assert (tsp.mesh_message_deliveries_weight <= 0.0) ; assert (Span.(tsp.mesh_message_deliveries_activation >= of_int_s 1)) ; assert (tsp.mesh_message_deliveries_cap >= 0) ; assert (tsp.mesh_message_deliveries_threshold > 0) ; assert_in_unit_interval tsp.mesh_message_deliveries_decay ; assert (tsp.mesh_failure_penalty_weight <= 0.0) ; assert_in_unit_interval tsp.mesh_failure_penalty_decay ; assert (tsp.invalid_message_deliveries_weight <= 0.0) ; assert_in_unit_interval tsp.invalid_message_deliveries_decay let check_score_limits (sp : _ score_limits) = (match sp.topics with | Topic_score_limits_single tp -> check_per_topic_score_limits tp | Topic_score_limits_family {all_topics; parameters; weights = _} -> Seq.map parameters all_topics |> Seq.iter check_per_topic_score_limits) ; Option.iter (fun cap -> assert (cap >= 0.0)) sp.topic_score_cap ; assert (sp.behaviour_penalty_weight <= 0.0) ; assert (sp.behaviour_penalty_threshold >= 0.0) ; assert_in_unit_interval sp.behaviour_penalty_decay ; assert (sp.decay_zero >= 0.0) let check_limits l = (* TODO: https://gitlab.com/tezos/tezos/-/issues/5129 Replace the asserts by something more informative. *) assert (l.degree_low >= 0) ; assert (l.degree_out >= 0) ; assert (l.degree_score >= 0) ; assert (l.degree_low <= l.degree_optimal) ; assert (l.degree_high >= l.degree_optimal) ; assert (l.backoff_cleanup_ticks > 0) ; assert (l.score_cleanup_ticks > 0) ; (* TODO: https://gitlab.com/tezos/tezos/-/issues/5052 This requirement is not imposed in the spec/Go implementation. Relax this requirement or delete the todo. *) assert (l.degree_score + l.degree_out <= l.degree_optimal) ; assert (l.degree_out <= l.degree_low) ; assert (l.degree_out <= l.degree_optimal / 2) ; assert (l.history_gossip_length > 0) ; assert (l.history_gossip_length <= l.history_length) ; check_score_limits l.score_limits let make : Random.State.t -> limits -> parameters -> state = fun rng limits parameters -> check_limits limits ; { limits; parameters; connections = Connections.empty; scores = Peer.Map.empty; ihave_per_heartbeat = Peer.Map.empty; iwant_per_heartbeat = Peer.Map.empty; mesh = Topic.Map.empty; fanout = Topic.Map.empty; backoff = Topic.Map.empty; message_cache = Message_cache.create ~history_slots:limits.history_length ~gossip_slots:limits.history_gossip_length ~seen_message_slots:limits.seen_history_length; rng; heartbeat_ticks = 0L; } module Helpers = struct let fail_if cond output_err = let open Monad.Syntax in if cond then fail output_err else unit let fail_if_not cond output_err = fail_if (not cond) output_err (* These projections enable let-punning. *) let max_recv_ihave_per_heartbeat state = state.limits.max_recv_ihave_per_heartbeat let max_sent_iwant_per_heartbeat state = state.limits.max_sent_iwant_per_heartbeat let degree_optimal state = state.limits.degree_optimal let publish_threshold state = state.limits.publish_threshold let do_px state = state.limits.do_px let peers_to_px state = state.limits.peers_to_px let accept_px_threshold state = state.limits.accept_px_threshold let prune_backoff state = state.limits.prune_backoff let unsubscribe_backoff state = state.limits.unsubscribe_backoff let graft_flood_threshold state = state.limits.graft_flood_threshold let retain_duration state = state.limits.retain_duration let fanout_ttl state = state.limits.fanout_ttl let heartbeat_interval state = state.limits.heartbeat_interval let backoff_cleanup_ticks state = state.limits.backoff_cleanup_ticks let score_cleanup_ticks state = state.limits.score_cleanup_ticks let degree_low state = state.limits.degree_low let degree_high state = state.limits.degree_high let degree_score state = state.limits.degree_score let degree_out state = state.limits.degree_out let max_gossip_retransmission state = state.limits.max_gossip_retransmission let gossip_threshold state = state.limits.gossip_threshold let opportunistic_graft_ticks state = state.limits.opportunistic_graft_ticks let opportunistic_graft_peers state = state.limits.opportunistic_graft_peers let opportunistic_graft_threshold state = state.limits.opportunistic_graft_threshold let mesh state = state.mesh let fanout state = state.fanout let backoff state = state.backoff let connections state = state.connections let scores state = state.scores let peer_filter state = state.parameters.peer_filter let message_cache state = state.message_cache let rng state = state.rng let score_limits state = state.limits.score_limits let update ?(delta = 1) key map = Peer.Map.update key (function None -> Some delta | Some n -> Some (n + delta)) map let update_and_get ?(delta = 1) key map = let res = ref delta in Peer.Map.update key (function | None -> Some delta | Some n -> let value = n + delta in res := value ; Some value) map |> fun x -> (x, !res) let update_and_get_ihave_per_heartbeat ?delta key state = let ihave_per_heartbeat, res = update_and_get ?delta key state.ihave_per_heartbeat in let state = {state with ihave_per_heartbeat} in (state, res) let update_iwant_per_heartbeat ?delta key state = let iwant_per_heartbeat = update ?delta key state.iwant_per_heartbeat in let state = {state with iwant_per_heartbeat} in (state, ()) let find ?(default = 0) key map = match Peer.Map.find key map with None -> default | Some n -> n let find_iwant_per_heartbeat ?default key state = find ?default key state.iwant_per_heartbeat let reset_ihave_per_heartbeat state = ({state with ihave_per_heartbeat = Peer.Map.empty}, ()) let reset_iwant_per_heartbeat state = ({state with iwant_per_heartbeat = Peer.Map.empty}, ()) let heartbeat_ticks state = state.heartbeat_ticks let set_heartbeat_ticks heartbeat_ticks state = ({state with heartbeat_ticks}, ()) let set_connections connections state = ({state with connections}, ()) let set_scores scores state = ({state with scores}, ()) let topic_is_tracked topic state = let {mesh; _} = state in match Topic.Map.find topic mesh with None -> false | Some _ -> true let set_message_cache message_cache state = ({state with message_cache}, ()) let get_scores_score scores peer = Peer.Map.find peer scores let get_scores_score_or_zero scores peer = get_scores_score scores peer |> Option.fold ~none:Score.zero ~some:Score.value let get_score peer state = get_scores_score state.scores peer let get_score_or_zero peer state = get_scores_score_or_zero state.scores peer let peer_has_outbound_connection peers ~default peer = Connections.find peer peers |> Option.map (fun connection -> connection.outbound) |> Option.value ~default let select_connections_peers connections scores rng topic ~filter ~max = Connections.peers_in_topic topic connections |> Peer.Set.to_seq |> Seq.filter_map (fun peer -> match Connections.find peer connections with | None -> assert false | Some connection -> let score = get_scores_score_or_zero scores peer in if filter peer connection score then Some peer else None) |> List.of_seq |> List.shuffle ~rng |> List.take_n max let select_peers topic ~filter ~max = let open Monad.Syntax in let*! connections in let*! scores in let*! rng in select_connections_peers connections scores rng topic ~filter ~max |> Peer.Set.of_list |> return let get_direct_peers topic = (* TODO: https://gitlab.com/tezos/tezos/-/issues/5010 Have a dedicated structure for direct peers? *) let filter _peer {direct; _} _score = direct in select_peers topic ~filter ~max:max_int let set_mesh_topic topic peers state = let state = {state with mesh = Topic.Map.add topic peers state.mesh} in (state, ()) let set_mesh mesh state = let state = {state with mesh} in (state, ()) let find_mesh topic state = Topic.Map.find topic state.mesh let find_fanout topic state = Topic.Map.find topic state.fanout let set_fanout_topic topic last_published_time peers state = if Peer.Set.is_empty peers then (state, ()) else let state = { state with fanout = Topic.Map.add topic {peers; last_published_time} state.fanout; } in (state, ()) let set_fanout fanout state = let state = {state with fanout} in (state, ()) let delete_mesh topic state = let state = {state with mesh = Topic.Map.remove topic state.mesh} in (state, ()) let delete_fanout topic state = let state = {state with fanout = Topic.Map.remove topic state.fanout} in (state, ()) let put_message_in_cache message_id message topic state = let state = { state with message_cache = Message_cache.add_message message_id message topic state.message_cache; } in (state, ()) let get_backoff topic peer backoff = Option.bind (Topic.Map.find topic backoff) (fun per_peer_backoff -> Peer.Map.find peer per_peer_backoff) let exists_backoff topic peer backoff = get_backoff topic peer backoff |> Option.is_some let set_backoff backoff state = let state = {state with backoff} in (state, ()) let add_backoff_for_peer delay topic peer backoffs = let now = Time.now () in let backoff_expire = Time.add now delay in Topic.Map.update topic (function | None -> Some (Peer.Map.singleton peer backoff_expire) | Some peer_backoff -> Peer.Map.update peer (function | None -> Some backoff_expire | Some old_backoff -> if Time.(old_backoff < backoff_expire) then Some backoff_expire else Some old_backoff) peer_backoff |> Option.some) backoffs let set_backoff_for_peer delay topic peer = let open Monad.Syntax in let*! backoff in add_backoff_for_peer delay topic peer backoff |> set_backoff let update_scores_score peer f scores = Peer.Map.update peer (Option.map f) scores let update_score peer f = let open Monad.Syntax in let*! scores in let scores = update_scores_score peer f scores in set_scores scores let with_score (opt : Score.t option) f = let open Monad.Syntax in match opt with None -> pass () | Some v -> f v let add_score peer score = update_score peer (Fun.const score) let check_score peer threshold ~on_failure = let open Monad.Syntax in let*! peer_score_opt = get_score peer in with_score peer_score_opt @@ fun peer_score -> fail_if Score.(value peer_score < threshold) @@ on_failure peer_score end include Helpers module Subscribe = struct let handle topic peer = let open Monad.Syntax in let*! connections in match Connections.subscribe peer topic connections with | `unknown_peer -> return Subscribe_to_unknown_peer | `subscribed connections -> let* () = set_connections connections in (* TODO: https://gitlab.com/tezos/tezos/-/issues/5143 rust-libp2p adds the peer to the mesh if needed here. *) return Subscribed end let handle_subscribe : subscribe -> [`Subscribe] output Monad.t = fun {topic; peer} -> Subscribe.handle topic peer module Unsubscribe = struct let remove_peer_from_mesh topic peer = let open Monad.Syntax in let* () = update_score peer (fun s -> Score.prune s topic) in let*! mesh in let mesh = Topic.Map.update topic (Option.map (fun peers -> Peer.Set.remove peer peers)) mesh in set_mesh mesh let remove_peer_from_fanout topic peer = let open Monad.Syntax in let*! fanout in let fanout = Topic.Map.update topic (Option.map (fun fanout_peers -> { fanout_peers with peers = Peer.Set.remove peer fanout_peers.peers; })) fanout in set_fanout fanout let handle topic peer = let open Monad.Syntax in let*! connections in match Connections.unsubscribe peer topic connections with | `unknown_peer -> return @@ Unsubscribe_from_unknown_peer | `unsubscribed connections -> let* () = set_connections connections in (* Remove the peer from mesh as done in the rust implementation but not go implementation. *) let* () = remove_peer_from_mesh topic peer in (* Remove the peer from fanout. This is not done in go/rust implementation but we do it here as it is more natural and consistent with the above mesh cleaning. *) let* () = remove_peer_from_fanout topic peer in return Unsubscribed end let handle_unsubscribe : unsubscribe -> [`Unsubscribe] output Monad.t = fun {topic; peer} -> Unsubscribe.handle topic peer module IHave = struct let check_too_many_recv_ihave_message count = let open Monad.Syntax in let*! max_recv_ihave_per_heartbeat in fail_if (count > max_recv_ihave_per_heartbeat) @@ Too_many_recv_ihave_messages {count; max = max_recv_ihave_per_heartbeat} (* FIXME https://gitlab.com/tezos/tezos/-/issues/5016 This check is not correct if the distant peer uses a different value for [max_recv_ihave_per_heartbeat] then our value for [max_sent_iwant_per_heartbeat]. *) let check_too_many_sent_iwant_message count = let open Monad.Syntax in let*! max_sent_iwant_per_heartbeat in fail_if (count >= max_sent_iwant_per_heartbeat) @@ Too_many_sent_iwant_messages {count; max = max_sent_iwant_per_heartbeat} let check_topic_tracked topic = let open Monad.Syntax in let*! is_topic_tracked = topic_is_tracked topic in fail_if_not is_topic_tracked Message_topic_not_tracked let check_not_empty iwant_message_ids = fail_if (List.is_empty iwant_message_ids) @@ Message_requested_message_ids [] let filter sender topic peer message_ids : (Message_id.t list, [`IHave] output) Monad.check = let open Monad.Syntax in let*! peer_filter in let*! message_cache in let should_handle_message_id message_id : bool = (not (Message_cache.seen_message message_id message_cache)) && peer_filter peer (`IHave message_id) in let filtered_message_ids = List.filter_e (fun message_id -> match Message.valid ~message_id () with | `Valid -> Ok (should_handle_message_id message_id) | `Unknown | `Outdated -> Ok false | `Invalid -> Error ()) message_ids in match filtered_message_ids with | Ok filtered_message_ids -> pass filtered_message_ids | Error () -> let* () = update_score sender (fun stats -> Score.invalid_message_delivered stats topic) in fail Invalid_message_id let shuffle_and_trunc message_ids ~limit : (int * Message_id.t list) Monad.t = let open Monad.Syntax in let*! rng in let iwant_message_ids_len = List.length message_ids in (* Do not send more than [max_sent_iwant_per_heartbeat] message ids. *) let iwant_ids_to_send_n = min iwant_message_ids_len limit in let shuffle_iwant_ids = List.shuffle ~rng message_ids in let requested_message_ids = List.take_n iwant_ids_to_send_n shuffle_iwant_ids in return (iwant_ids_to_send_n, requested_message_ids) let handle peer topic message_ids : [`IHave] output Monad.t = let open Monad.Syntax in let*! gossip_threshold in let*? () = check_score peer (Score.of_float gossip_threshold) ~on_failure:(fun score -> Ihave_from_peer_with_low_score {score; threshold = gossip_threshold}) in let* count_ihave_received = update_and_get_ihave_per_heartbeat peer in let*? () = check_too_many_recv_ihave_message count_ihave_received in let*! count_iwant_sent = find_iwant_per_heartbeat peer in let*? () = check_too_many_sent_iwant_message count_iwant_sent in let*? () = check_topic_tracked topic in let*? iwant_message_ids = filter peer topic peer message_ids in let*? () = check_not_empty iwant_message_ids in let*! max_sent_iwant_per_heartbeat in let limit = max_sent_iwant_per_heartbeat - count_iwant_sent in (* Invariant: limit > 0 *) let* length, requested_message_ids = shuffle_and_trunc iwant_message_ids ~limit in let* () = update_iwant_per_heartbeat ~delta:length peer in (* FIXME https://gitlab.com/tezos/tezos/-/issues/5532 The go implementation traces some of the messages requested. *) Message_requested_message_ids requested_message_ids |> return end let handle_ihave : ihave -> [`IHave] output Monad.t = fun {peer; topic; message_ids} -> IHave.handle peer topic message_ids module IWant = struct let handle peer message_ids : [`IWant] output Monad.t = let open Monad.Syntax in let*! gossip_threshold in let*? () = check_score peer (Score.of_float gossip_threshold) ~on_failure:(fun score -> Iwant_from_peer_with_low_score {score; threshold = gossip_threshold}) in let routed_message_ids = Message_id.Map.empty in let*! message_cache in let*! peer_filter in let*! max_gossip_retransmission in let message_cache, routed_message_ids = List.fold_left (fun (message_cache, messages) message_id -> let message_cache, info = match Message_cache.get_message_for_peer peer message_id message_cache with | None -> (message_cache, `Not_found) | Some (message_cache, message, access_counter) -> ( message_cache, if access_counter > max_gossip_retransmission then `Too_many_requests else if peer_filter peer (`IWant message_id) then `Message message else `Ignored ) in (message_cache, Message_id.Map.add message_id info messages)) (message_cache, routed_message_ids) message_ids in let* () = set_message_cache message_cache in On_iwant_messages_to_route {routed_message_ids} |> return end let handle_iwant : iwant -> [`IWant] output Monad.t = fun {peer; message_ids} -> IWant.handle peer message_ids module Graft = struct let check_filter peer topic = let open Monad.Syntax in let*! peer_filter in if peer_filter peer `Graft then pass () else let*! prune_backoff in let* () = set_backoff_for_peer prune_backoff topic peer in Peer_filtered |> fail let check_subscribed peer topic = let open Monad.Syntax in let*! mesh_opt = find_mesh topic in match mesh_opt with | None -> let*! prune_backoff in let* () = set_backoff_for_peer prune_backoff topic peer in Unsubscribed_topic |> fail | Some mesh -> pass mesh let check_not_in_mesh mesh peer = fail_if (Peer.Set.mem peer mesh) Peer_already_in_mesh let check_active peer = let open Monad.Syntax in let*! connections in match Connections.find peer connections with | None -> Unexpected_grafting_peer |> fail | Some connection -> pass connection let check_not_direct connection peer topic = let open Monad.Syntax in if connection.direct then let*! prune_backoff in let* () = set_backoff_for_peer prune_backoff topic peer in Grafting_direct_peer |> fail else pass () let check_score peer topic score = let open Monad.Syntax in if Score.(value score >= zero) then unit else let*! prune_backoff in let* () = set_backoff_for_peer prune_backoff topic peer in Grafting_peer_with_negative_score |> fail let check_mesh_size mesh connection peer topic = let open Monad.Syntax in let*! degree_high in (* Check the number of mesh peers; if it is at (or over) [degree_high], we only accept grafts from peers with outbound connections; this is a defensive check to restrict potential mesh takeover attacks combined with love bombing *) if (not connection.outbound) && Peer.Set.cardinal mesh >= degree_high then let*! prune_backoff in let* () = set_backoff_for_peer prune_backoff topic peer in Mesh_full |> fail else pass () let check_backoff peer topic score = let open Monad.Syntax in let*! backoff in match get_backoff topic peer backoff with | None -> unit | Some backoff_expire -> let current = Time.now () in if Time.(current >= backoff_expire) then unit else let score = Score.penalty score 1 in let*! graft_flood_threshold in let*! prune_backoff in (* Calculate the last prune time based on the recored backoff expire time and prune backoff. *) let last_prune_time = Time.(sub backoff_expire prune_backoff) in let score = if Time.(current < add last_prune_time graft_flood_threshold) then Score.penalty score 1 else score in let* () = set_backoff_for_peer prune_backoff topic peer in let* () = add_score peer score in fail Peer_backed_off (* NOTE: It is the worker who builds the Prune message in (some of the) cases of failed/rejected graft requests. The cases should be the same as those for which we set a backoff, which is done here; be sure the two modules match! *) let handle peer topic = let open Monad.Syntax in let*? () = check_filter peer topic in let*? mesh = check_subscribed peer topic in let*? () = check_not_in_mesh mesh peer in let*? connection = check_active peer in let*? () = check_not_direct connection peer topic in let*! score_opt = get_score peer in (* Global invariant: peer in mesh implies that score exists *) let*? () = with_score score_opt @@ check_backoff peer topic in let*? () = with_score score_opt @@ check_score peer topic in let*? () = check_mesh_size mesh connection peer topic in let* () = update_score peer (fun s -> Score.graft s topic) in let* () = set_mesh_topic topic (Peer.Set.add peer mesh) in (* Call [handle_subscribe] to ensure the invariant where all grafted peers subscribed. *) let* output = handle_subscribe {topic; peer} in (match output with | Subscribe_to_unknown_peer -> (* Not possible due to invariant. *) () | Subscribed -> (* Expected case. *) ()) ; Grafting_successfully |> return end let handle_graft : graft -> [`Graft] output Monad.t = fun {peer; topic} -> Graft.handle peer topic module Prune = struct let check_px_score peer = let open Monad.Syntax in let*! accept_px_threshold in let*! score_opt = get_score peer in (* Global invariant: peer in mesh => connection exists => score exists *) with_score score_opt @@ fun score -> fail_if Score.(value score < of_float accept_px_threshold) @@ Ignore_PX_score_too_low score let check_topic_tracked topic = let open Monad.Syntax in let*! mesh_opt = find_mesh topic in match mesh_opt with | None -> Prune_topic_not_tracked |> fail | Some mesh -> pass mesh let take_threshold_px (px : Peer.t Seq.t) (state : state) = (* [peers_to_px] is not just the max number of peers we send via PX, but also the max number of advertised PXs we accept. *) let peers_to_px = peers_to_px state in List.of_seq px |> List.shuffle ~rng:(rng state) |> List.take_n peers_to_px |> Peer.Set.of_list let handle peer topic ~px ~backoff = let open Monad.Syntax in let*? mesh = check_topic_tracked topic in let*? () = fail_if_not (Peer.Set.mem peer mesh) Peer_not_in_mesh in let* () = Peer.Set.remove peer mesh |> set_mesh_topic topic in let* () = set_backoff_for_peer backoff topic peer in let* () = update_score peer (fun s -> Score.prune s topic) in let*? () = check_px_score peer in let*! px = take_threshold_px px in return @@ if Peer.Set.is_empty px then No_PX else PX px end let handle_prune : prune -> [`Prune] output Monad.t = fun {peer; topic; px; backoff} -> Prune.handle peer topic ~px ~backoff module Receive_message = struct let check_valid sender topic message message_id = let open Monad.Syntax in match Message.valid ~message ~message_id () with | `Valid -> unit | `Unknown | `Outdated -> fail Unknown_validity | `Invalid -> let* () = update_score sender (fun stats -> Score.invalid_message_delivered stats topic) in fail Invalid_message let handle sender topic message_id message = let open Monad.Syntax in let*! mesh_opt = find_mesh topic in let*? peers_in_mesh = match mesh_opt with | Some peers -> pass peers | None -> fail Not_subscribed in let*? () = let*! message_cache in match Message_cache.get_first_seen_time message_id message_cache with | None -> unit | Some validated -> let* () = update_score sender (fun stats -> Score.duplicate_message_delivered stats topic validated) in fail Already_received in let*? () = check_valid sender topic message message_id in let peers = Peer.Set.remove sender peers_in_mesh in let* () = put_message_in_cache message_id message topic in let* () = update_score sender (fun stats -> Score.first_message_delivered stats topic) in let* direct_peers = get_direct_peers topic in let to_route = Peer.Set.union peers direct_peers in (* TODO: https://gitlab.com/tezos/tezos/-/issues/5272 Filter out peers from which we already received the message, or an IHave message? *) Route_message {to_route} |> return end let handle_receive_message : receive_message -> [`Receive_message] output Monad.t = fun {sender; topic; message_id; message} -> Receive_message.handle sender topic message_id message module Publish_message = struct let check_not_seen message_id = let open Monad.Syntax in let*! message_cache in match Message_cache.get_first_seen_time message_id message_cache with | None -> unit | Some _validated -> fail Already_published let get_peers_for_unsubscribed_topic topic = let open Monad.Syntax in let*! publish_threshold in let*! degree_optimal in let now = Time.now () in let*! fanout_opt = find_fanout topic in match fanout_opt with | None -> let filter_by_score score = Score.(score >= of_float publish_threshold) in let filter _peer {direct; _} score = (not direct) && filter_by_score score in let* not_direct_peers = select_peers topic ~filter ~max:degree_optimal in let* () = set_fanout_topic topic now not_direct_peers in return not_direct_peers | Some fanout -> let* () = set_fanout_topic topic now fanout.peers in return fanout.peers let handle topic message_id message : [`Publish_message] output Monad.t = let open Monad.Syntax in let*? () = check_not_seen message_id in let* () = put_message_in_cache message_id message topic in let*! mesh_opt = find_mesh topic in let* peers = match mesh_opt with | Some peers -> return peers | None -> get_peers_for_unsubscribed_topic topic in let* direct_peers = get_direct_peers topic in let to_publish = Peer.Set.union peers direct_peers in Publish_message {to_publish} |> return end let publish_message : publish_message -> [`Publish_message] output Monad.t = fun {topic; message_id; message} -> Publish_message.handle topic message_id message module Join = struct let check_is_not_subscribed topic : (unit, [`Join] output) Monad.check = let open Monad.Syntax in let*! mesh in fail_if (Topic.Map.mem topic mesh) Already_joined let init_mesh topic : [`Join] output Monad.t = let open Monad.Syntax in let*! degree_optimal in let*! connections in let*! backoff in let*! scores in let is_valid peer = match Connections.find peer connections with | None -> (* FIXME https://gitlab.com/tezos/tezos/-/issues/5005 Not supposed to happen. But maybe it is better to return a value for defensive programming. *) false | Some _peer_info -> let score = get_scores_score_or_zero scores peer in let backed_off = exists_backoff topic peer backoff in not (backed_off || Score.(score < zero)) in let*! fanout in let valid_fanout_peers = match Topic.Map.find topic fanout with | None -> Peer.Set.empty | Some fanout_peers -> Peer.Set.filter is_valid fanout_peers.peers in let* peers = (* We prioritize fanout peers to be in the mesh for this topic. If we need more peers, we look at all our peers subscribed to this topic. *) let valid_fanout_peers_len = Peer.Set.cardinal valid_fanout_peers in if valid_fanout_peers_len >= degree_optimal then return valid_fanout_peers else let max = max 0 (degree_optimal - valid_fanout_peers_len) in let* more_peers = let filter peer {direct; _} score = let backed_off = exists_backoff topic peer backoff in not (direct || backed_off || Score.(score < zero) || Peer.Set.mem peer valid_fanout_peers) in select_peers topic ~filter ~max in return (Peer.Set.union more_peers valid_fanout_peers) in (* Notify scoring about the graft. *) let scores = Peer.Set.fold (fun peer scores -> update_scores_score peer (fun s -> Score.graft s topic) scores) peers scores in let* () = set_scores scores in let* () = set_mesh_topic topic peers in let* () = delete_fanout topic in Joining_topic {to_graft = peers} |> return let handle topic : [`Join] output Monad.t = let open Monad.Syntax in let*? () = check_is_not_subscribed topic in init_mesh topic end let join : join -> [`Join] output Monad.t = fun {topic} -> Join.handle topic module Leave = struct type mesh = Peer.Set.t let check_already_subscribed topic : (mesh, [`Leave] output) Monad.check = let open Monad.Syntax in let*! mesh in match Topic.Map.find topic mesh with | None -> Not_joined |> fail | Some mesh -> pass mesh let handle_mesh topic mesh : [`Leave] output Monad.t = let open Monad.Syntax in let*! unsubscribe_backoff in let*! backoff in let*! scores in let* () = Peer.Set.fold (fun peer backoff -> add_backoff_for_peer unsubscribe_backoff topic peer backoff) mesh backoff |> set_backoff in let noPX_peers = (* no PX for peers with negative score. *) let get_score = get_scores_score_or_zero scores in Peer.Set.filter (fun peer -> Score.(get_score peer < zero)) mesh in (* Notify scoring about the prunes. *) let* () = Peer.Set.fold (fun peer scores -> update_scores_score peer (fun s -> Score.prune s topic) scores) mesh scores |> set_scores in Leaving_topic {to_prune = mesh; noPX_peers} |> return let handle topic : [`Leave] output Monad.t = let open Monad.Syntax in let*? mesh = check_already_subscribed topic in let* () = delete_mesh topic in handle_mesh topic mesh end let leave : leave -> [`Leave] output Monad.t = fun {topic} -> Leave.handle topic let set_application_score : set_application_score -> [`Set_application_score] output Monad.t = fun {peer; score} -> let open Monad.Syntax in let* () = update_score peer (fun s -> Score.set_application_score s score) in return Set_application_score module Heartbeat = struct let clear_backoff = let open Monad.Syntax in let*! heartbeat_ticks in let*! heartbeat_interval in (* FIXME: https://gitlab.com/tezos/tezos/-/issues/5455 Move the heartbeat interval/span outside the automaton to the worker. *) let*! backoff_cleanup_ticks in (* NOTE: Probably the cleanup can also be done lazily: at use, if a backoff time is expired, then remove it *) (* We only clear once every [backoff_cleanup_ticks] ticks to avoid iterating over the map(s) too much *) if Int64.(rem heartbeat_ticks (of_int backoff_cleanup_ticks)) <> 0L then return () else let current = Time.now () in let current_with_slack = (* Subtract some slack time to the current time to account for the message latency; for details, see https://github.com/libp2p/go-libp2p-pubsub/issues/368 *) Time.sub current (Span.mul heartbeat_interval 2) in let*! backoff in Topic.Map.filter_map (fun _topic peer_backoff -> let peer_backoff = Peer.Map.filter (fun _peer expire -> Time.(expire > current_with_slack)) peer_backoff in if Peer.Map.is_empty peer_backoff then None else Some peer_backoff) backoff |> set_backoff let clear_or_refresh_scores = let open Monad.Syntax in let*! heartbeat_ticks in let*! score_cleanup_ticks in let*! scores in (* We only refresh once every [score_cleanup_ticks] ticks to avoid iterating over the map(s) too much *) if Int64.(rem heartbeat_ticks (of_int score_cleanup_ticks)) <> 0L then return () else Peer.Map.filter_map (fun _peer score -> Score.refresh score) scores |> set_scores let cleanup = let open Monad.Syntax in (* Clean up expired backoffs *) let* () = clear_backoff in (* Clean up or refresh scores *) let* () = clear_or_refresh_scores in (* Clean up IHave and IWant counters *) let* () = reset_ihave_per_heartbeat in let* () = reset_iwant_per_heartbeat in (* TODO: https://gitlab.com/tezos/tezos/-/issues/5532 Apply IWANT request penalties *) return () (* Update mesh for grafted and pruned peers. Note that in the Go implementation this update is done on-the-fly. Contrary to the Go implementation, we explicitly ensure that a peer cannot be grafted and then pruned or vice-versa. The reasoning for why that is the case is as follows. There are four blocks of updates in the code above: 1) graft peers if [d_mesh < degree_low] 2) prune peers if [d_mesh > degree_high] 3) graft peers if [d_mesh > degree_low] and not enough outbound peers ([d_mesh] denotes [Peer.Set.cardinal peers]) 4) graft peers with opportunistic grafting, and remove them from the previously pruned peers (if they were indeed meant to be pruned). The condition for 1) is mutually exclusive with ones for 2) and 3). Now, a peer p cannot be pruned in 2) and then grafted in 3) because in 2): A) Either we have enough outbound peers, then we don't execute 3). B) Or we don't have enough outbound peers, so p is not outbound and in 3) we only graft outbound peers. Finally, block 4) ensures the property explicitly. *) let update_mesh mesh ~to_graft ~to_prune = let update f = Peer.Map.fold (fun peer topicset mesh -> Topic.Set.fold (fun topic mesh -> Topic.Map.update topic (f peer) mesh) topicset mesh) in let add_peer peer = function | None -> Peer.Set.singleton peer |> Option.some | Some peers -> (* Note: [peer] should not be in [peers] already *) Peer.Set.add peer peers |> Option.some in let remove_peer peer = function | None -> (* Note: this should not occur *) None | Some peers -> Peer.Set.remove peer peers |> Option.some in mesh |> update add_peer to_graft |> update remove_peer to_prune |> set_mesh (* Mesh maintenance. For each topic, do in order: - Prune all peers with negative score, do not enable peer exchange for these peers. - If the number of remaining peers in the topic mesh is less than [degree_low], then select as many random peers (not already in the mesh topic) to graft as possible so that to have [degree_optimal] in the topic mesh. The selected peers should have a non-negative score, should not be backed off, and should not be direct peers (and should be subscribed to the topic). - If the number of remaining peers in the topic mesh is higher than [degree_high], then select as many peers (not already in the mesh topic) to prune as possible so that to have [degree_optimal] in the topic mesh. See [select_peers_to_prune] to see how the selection is performed. - If the number of remaining peers in the topic mesh is higher than [degree_low] and the number of outbound peers therein is smaller than [degree_out], then select an additional number of peers to graft (with the same conditions for grafting) to ensure that there are at least [degree_out] outbound peers in the mesh. - Attempt opportunistic grafting: if the median score of the remaining peers is below a given threshold, then graft a few peers at random with score above the median and remove them from the peers to be pruned (if they were indeed meant to be pruned). Finally, for pruned peers, back them off for [prune_backoff] time. *) let maintain_mesh = let open Monad.Syntax in let*! connections in let*! scores in let*! backoff in let*! rng in let*! prune_backoff in let*! degree_optimal in let*! degree_low in let*! degree_high in let*! degree_score in let*! degree_out in let*! heartbeat_ticks in let*! opportunistic_graft_ticks in let*! opportunistic_graft_peers in let*! opportunistic_graft_threshold in let has_outbound_connection = peer_has_outbound_connection connections ~default:false in let get_score = get_scores_score_or_zero scores in (* [add_to_peers_topic_set peers_topicset topic peers] adds [topic] to each [peer] from the [peers] list into the [peers_topicset], which is a peer to topicset map. It returns the new map. Note that the following invariant is maintained by the caller: the topicset for [peer] does not already contain [topic]. *) let add_to_peers_topic_set map topic peers = List.fold_left (fun acc peer -> Peer.Map.update peer (function | None -> Some (Topic.Set.singleton topic) | Some topics -> Some (Topic.Set.add topic topics)) acc) map peers in (* Update [to_prune] and [old_peers] as follows: - In [to_prune], add [topic] for each of the peers in [new_peers]. - Remove [new_peers] from [old_peers]. *) let prune topic to_prune ~old_peers new_peers = let to_prune = add_to_peers_topic_set to_prune topic new_peers in let peers = List.fold_left (fun acc peer -> Peer.Set.remove peer acc) old_peers new_peers in (to_prune, peers) in let opportunistic_grafting topic peers to_prune = if Int64.rem heartbeat_ticks opportunistic_graft_ticks = 0L then let num_peers = List.length peers in if num_peers > 1 then (* Opportunistic grafting works as follows: we check the median score of peers in the mesh; if this score is below the [opportunistic_graft_threshold], we select a few peers at random with score over the median. The intention is to (slowly) improve an underperforming mesh by introducing good scoring peers that may have been gossiping at us. This allows us to get out of sticky situations where we are stuck with poor peers and also recover from churn of good peers. *) (* Compute the median peer score in the mesh. *) let median_score = let sorted_scores = peers |> List.rev_map get_score |> Array.of_list in Array.sort Score.compare sorted_scores ; sorted_scores.(num_peers / 2) in if Score.(median_score < of_float opportunistic_graft_threshold) then let peers_set = Peer.Set.of_list peers in let filter peer connection score = let in_mesh = Peer.Set.mem peer peers_set in let backed_off = exists_backoff topic peer backoff in let above_median = Score.(score > median_score) in let pruned = match Peer.Map.find peer to_prune with | None -> false | Some topics -> Topic.Set.mem topic topics in (not in_mesh) && (not backed_off) && (not connection.direct) && above_median && not pruned in select_connections_peers connections scores rng topic ~filter ~max:opportunistic_graft_peers else [] else [] else [] in (* Keep the first [degree_score] peers by score and the remaining up to [degree_optimal] randomly, under the constraint that we keep [degree_out] peers in the mesh (if we have that many). *) let select_peers_to_prune peers = (* TODO: https://gitlab.com/tezos/tezos/-/issues/5052 Consider first selecting [degree_out] peers and then ordering on the score. *) (* Sort descendingly by score, but shuffle first for the case we don't use the score. Head of list has highest score. *) let peers = peers |> Peer.Set.elements |> List.shuffle ~rng |> List.sort (fun peer1 peer2 -> let s1 = get_score peer1 in let s2 = get_score peer2 in (* Global invariant: peers in mesh => peer in connections => peer in scores *) Score.compare s2 s1) in let peers_high_score, peers_low_score = List.split_n degree_score peers in let peers_low_score = List.shuffle ~rng peers_low_score in let peers_to_keep, peers_to_prune = let to_keep, peers_to_prune = (* Recall that [degree_score <= degree_optimal] *) List.split_n (degree_optimal - degree_score) peers_low_score in (peers_high_score @ to_keep, peers_to_prune) in (* Count the outbound peers we are keeping. *) let outbound_peers_to_keep, inbound_peers_to_keep = List.partition has_outbound_connection peers_to_keep in let num_outbound_to_keep = List.length outbound_peers_to_keep in (* If [num_outbound] is less than [degree_out], swap some outbound peers from the peers to prune with inbound peers from the peers to keep. *) if num_outbound_to_keep < degree_out then let outbound_peers_to_prune, inbound_peers_to_prune = List.partition has_outbound_connection peers_to_prune in let num_outbound_to_prune = List.length outbound_peers_to_prune in let num_inbound_to_keep = List.length inbound_peers_to_keep in let num_to_swap = min (max 0 (degree_out - num_outbound_to_keep)) (min num_outbound_to_prune num_inbound_to_keep) in if num_to_swap > 0 then (* We additionally prune the [num_to_swap] inbound peers among the ones with a low score (or were shuffled); that's why we revert [inbound_peers_to_keep]. *) let inbound_peers_to_prune = List.take_n num_to_swap (List.rev inbound_peers_to_keep) @ inbound_peers_to_prune in (* Actually keep [num_to_swap] outbound peers. *) let outbound_peers_to_prune = List.drop_n num_to_swap outbound_peers_to_prune in inbound_peers_to_prune @ outbound_peers_to_prune else peers_to_prune else peers_to_prune in (* [maintain_topic_mesh topic peers (to_prune, to_graft, noPX_peers)] maintains the mesh for [topic] where [peers] are the original [peers] in this topic. [to_prune], [to_graft], [noPX_peers] are the peers to be pruned, grafted, and those for which no peer exchange should be done performed, accumulated from the maintenance for other mesh topics. *) let maintain_topic_mesh topic peers (`To_prune to_prune, `To_graft to_graft, noPX_peers) = let to_prune, peers, noPX_peers = (* Drop all peers with negative score, without PX *) Peer.Set.fold (fun peer (to_prune, peers, noPX_peers) -> if Score.(get_score peer < zero) then let to_prune, peers = prune topic to_prune ~old_peers:peers [peer] in let noPX_peers = Peer.Set.add peer noPX_peers in (to_prune, peers, noPX_peers) else (to_prune, peers, noPX_peers)) peers (to_prune, peers, noPX_peers) in (* Do we have too few peers? *) let num_peers = Peer.Set.cardinal peers in let to_graft = if num_peers < degree_low then let max = degree_optimal - num_peers in (* Filter out our current and direct peers, peers we are backing off, and peers with negative score. *) let filter peer connection score = let in_mesh = Peer.Set.mem peer peers in let backed_off = exists_backoff topic peer backoff in (not in_mesh) && (not backed_off) && (not connection.direct) && Score.(score >= zero) in select_connections_peers connections scores rng topic ~filter ~max |> add_to_peers_topic_set to_graft topic else to_graft in (* Do we have too many peers? *) let to_prune, peers = if num_peers > degree_high then (* We'll prune [num_peers - degree_optimal] peers. *) select_peers_to_prune peers |> prune topic to_prune ~old_peers:peers else (to_prune, peers) in (* Do we have enough outbound peers? *) let num_peers = Peer.Set.cardinal peers in let to_graft, peers = if num_peers >= degree_low then let num_outbound = Peer.Set.fold (fun peer count -> if has_outbound_connection peer then count + 1 else count) peers 0 in if num_outbound < degree_out then let max = degree_out - num_outbound in (* Filter out our current and direct peers, peers we are backing off, and peers with negative score *) let filter peer connection score = let in_mesh = Peer.Set.mem peer peers in let backed_off = exists_backoff topic peer backoff in (not in_mesh) && (not backed_off) && (not connection.direct) && Score.(score >= zero) && has_outbound_connection peer in let new_peers = select_connections_peers connections scores rng topic ~filter ~max in let to_graft = add_to_peers_topic_set to_graft topic new_peers in (to_graft, new_peers) else (to_graft, Peer.Set.elements peers) else (to_graft, Peer.Set.elements peers) in (* Attempt opportunistic grafting. *) let to_graft = let peers_to_graft = opportunistic_grafting topic peers to_prune in add_to_peers_topic_set to_graft topic peers_to_graft in (`To_prune to_prune, `To_graft to_graft, noPX_peers) in let*! mesh in let `To_prune to_prune, `To_graft to_graft, noPX_peers = Topic.Map.fold maintain_topic_mesh mesh (`To_prune Peer.Map.empty, `To_graft Peer.Map.empty, Peer.Set.empty) in (* Update backoff for pruned peers. *) let* () = Peer.Map.fold (fun peer topicset backoff -> Topic.Set.fold (fun topic backoff -> add_backoff_for_peer prune_backoff topic peer backoff) topicset backoff) to_prune backoff |> set_backoff in (* Notify scoring about the grafts. *) let scores = Peer.Map.fold (fun peer -> Topic.Set.fold (fun topic -> update_scores_score peer (fun s -> Score.graft s topic))) to_graft scores in let* () = set_scores scores in (* Update mesh for grafted and pruned peers *) let* () = update_mesh mesh ~to_graft ~to_prune in return (to_graft, to_prune, noPX_peers) let update_fanout fanout ~to_add ~to_remove = let update f topic_peers_list fanout = List.fold_left (fun fanout (topic, peers) -> Topic.Map.update topic (f peers) fanout) fanout topic_peers_list in let add_peers peers_to_add = function | None -> (* impossible: in [maintain_fanout] we only consider topics that are in the domain of the fanout map *) assert false | Some v -> let peers = List.fold_left (fun peers peer -> Peer.Set.add peer peers) v.peers peers_to_add in Some {v with peers} in let remove_peers peers_to_remove = function | None -> (* impossible, as in the previous case *) assert false | Some v -> let peers = List.fold_left (fun peers peer -> Peer.Set.remove peer peers) v.peers peers_to_remove in Some {v with peers} in fanout |> update add_peers to_add |> update remove_peers to_remove |> set_fanout (* Maintain the fanout map as follows: - Remove topics to which the local peer has not published in the [fanout_ttl] time. - Remove peers that are not subscribed anymore or that have a score below [publish_threshold]. - Remove peers that are expiring. - If for a topic the set of fanout peers is below [degree_optimal], then try to fill the map so that to have [degree_optimal] in the topic fanout. The selected peers should have a score above [publish_threshold] and should not be direct peers (and should be subscribed to the topic). *) let maintain_fanout = let open Monad.Syntax in let*! connections in let*! scores in let*! rng in let*! degree_optimal in let*! publish_threshold in let*! fanout_ttl in let expire_fanout = let current = Time.now () in (* TODO: https://gitlab.com/tezos/tezos/-/issues/5184 Optimize by having a min and a max last published time to avoid traversing the map when not needed? *) Topic.Map.filter (fun _topic {last_published_time; peers = _} -> Time.(add last_published_time fanout_ttl >= current)) in let maintain_topic_fanout topic {peers; _} (to_add, to_remove) = (* Check whether our peers are still in the topic and have a score above the publish threshold *) let peers_to_keep, peers_to_remove = Peer.Set.fold (fun peer acc -> match Connections.find peer connections with | None -> (* impossible, given the global invariants on the state *) assert false | Some connection -> let score = get_scores_score_or_zero scores peer in if Topic.Set.mem topic connection.topics && Score.(score >= of_float publish_threshold) then acc else let peers_to_keep, peers_to_remove = acc in (Peer.Set.remove peer peers_to_keep, peer :: peers_to_remove)) peers (peers, []) in let to_remove = (topic, peers_to_remove) :: to_remove in (* Do we need more peers? *) let num_peers = Peer.Set.cardinal peers_to_keep in if num_peers < degree_optimal then let ineed = degree_optimal - num_peers in (* Filter our current and direct peers and peers with score above the publish threshold *) let filter peer connection score = let in_fanout = Peer.Set.mem peer peers_to_keep in (not in_fanout) && (not connection.direct) && Score.(score >= of_float publish_threshold) in let new_peers = select_connections_peers connections scores rng topic ~filter ~max:ineed in let to_add = (topic, new_peers) :: to_add in (to_add, to_remove) else (to_add, to_remove) in let*! fanout in (* Expire fanout for topics we haven't published to in a while. *) let fanout = expire_fanout fanout in let to_add, to_remove = Topic.Map.fold maintain_topic_fanout fanout ([], []) in (* Update the fanout map. *) update_fanout fanout ~to_add ~to_remove let prune_scores to_prune = let open Monad.Syntax in let*! scores in Peer.Map.fold (fun peer topics -> Topic.Set.fold (fun topic -> update_scores_score peer (fun score -> Score.prune score topic)) topics) to_prune scores |> set_scores let graft_scores to_graft = let open Monad.Syntax in let*! scores in Peer.Map.fold (fun peer topics -> Topic.Set.fold (fun topic -> update_scores_score peer (fun score -> Score.graft score topic)) topics) to_graft scores |> set_scores let handle = let open Monad.Syntax in let*! heartbeat_ticks in let* () = set_heartbeat_ticks (Int64.succ heartbeat_ticks) in (* cleaning up *) let* () = cleanup in (* Maintain the mesh for topics we have joined. Concretely, in case the number of peers per topic (in the mesh) is lower than [degree_low] or higher than [degree_high], then select peers to graft or prune respectively, so that the new number of peers per topic becomes [degree_optimal]. *) let* to_graft, to_prune, noPX_peers = maintain_mesh in (* Maintain our fanout for topics we are publishing to, but we have not joined. *) let* () = maintain_fanout in (* Advance the message history sliding window. *) let*! message_cache in let* () = Message_cache.shift message_cache |> set_message_cache in (* Notify scoring about the prunes/grafts. *) let* () = prune_scores to_prune in let* () = graft_scores to_graft in Heartbeat {to_graft; to_prune; noPX_peers} |> return end let heartbeat : [`Heartbeat] output Monad.t = Heartbeat.handle module Add_peer = struct let handle ~direct ~outbound peer : [`Add_peer] output Monad.t = let open Monad.Syntax in let*! connections in let*! scores in let*! score_limits in match Connections.add_peer peer ~direct ~outbound connections with | `added connections -> let scores = Peer.Map.update peer (function | None -> Some (Score.newly_connected score_limits) | Some score -> Some (Score.set_connected score)) scores in let* () = set_connections connections in let* () = set_scores scores in return Peer_added | `already_known -> return Peer_already_known end let add_peer : add_peer -> [`Add_peer] output Monad.t = fun {direct; outbound; peer} -> Add_peer.handle ~direct ~outbound peer module Remove_peer = struct let handle peer : [`Remove_peer] output Monad.t = let open Monad.Syntax in let*! mesh in let mesh = Topic.Map.map (fun peers -> Peer.Set.remove peer peers) mesh in let* () = set_mesh mesh in let*! fanout in let fanout = Topic.Map.map (fun fanout_peers -> {fanout_peers with peers = Peer.Set.remove peer fanout_peers.peers}) fanout in let* () = set_fanout fanout in let*! retain_duration in let*! scores in let*! connections in let* () = Connections.remove peer connections |> set_connections in let* () = Peer.Map.update peer (function | None -> (* This should not happen (global invariant). *) None | Some score -> Score.remove_peer score ~retain_duration) scores |> set_scores in Removing_peer |> return end let remove_peer : remove_peer -> [`Remove_peer] output Monad.t = fun {peer} -> Remove_peer.handle peer (* On spam protection ================== We make the assumption that the bandwidth per peer can be limited. This means that if the automaton allows a peer to send us an unbounded number of messages, this is not a case of concern by itself. There is a case of concern if this results in wasting space or CPU time. Another assumption we make is that messages are of bounded size, because the message encoding should ensure this. We detail next for each p2p message type what checks are (or are not) in place concerning the receipt of "spam" and what are the concerns. IHave messages: - There is a maximum number, given by [max_recv_ihave_per_heartbeat], of IHave messages that a peer accepts from another peer between two heartbeat ticks; receiving more than this limit is not punished, the automaton simply returns [Too_many_recv_ihave_messages]. - The number of message ids included is not checked, even though the remote peer should include at most [max_sent_iwant_per_heartbeat] ids. IWant messages: - There is a maximum number, given by [max_gossip_retransmission], of times that a peer can request the *same* message (during the time the message is in the message cache). - There is no imposed bound on the number of IWant messages received from a peer. - The number of message ids included is not checked, though the remote peer should include at most [max_sent_iwant_per_heartbeat] ids between two heartbeat ticks. Note on IHave/IWant messages: heartbeats of different peers need not be in sync. Therefore we cannot use the limits supposedly used by the sender on the receiver side to punish the sender; we could multiply these limits by 2 though. Graft messages: - Receiving a Graft message within the backoff period (given by [prune_backoff] or [unsubscribed_backoff]) is punished. Receiving such a Graft very soon (before [last_prune_time + graft_flood_threshold]) is punished further. - Receiving a duplicate of an accepted Graft request is not punished, the automaton simply returns [Peer_already_in_mesh]. In all other failure cases (except for unconnected peers) a backoff is set. Prune messages: - In case of a duplicate Prune the automaton simply returns [Peer_not_in_mesh] because the peer has already been removed from the mesh following the first Prune message. - The number of PX peers is not bounded. However, the remote peer should advertise at most [peers_to_px]. Subscribe/Unsubscribe messages: - Duplicates are not checked for, a duplicate Subscribe/Unsubscribed (for a connected peer) is always successful. Full messages: - We check for duplicates with the message cache. A duplicate is not re-routed. - A peer sending duplicates within a small window (given by [mesh_message_deliveries_window] of a few ms) is rewarded because they count as near-first deliveries. Duplicates received outside of this window are not counted. - Potential problems: - receiving a large number of duplicates, as all duplicate message ids are stored in the cache *) (* "Getters" *) let select_px_peers state ~peer_to_prune topic ~noPX_peers = let do_px = do_px state in let peers_to_px = peers_to_px state in let filter peer _conn score = (not (Peer.equal peer_to_prune peer)) && Score.(score >= zero) in if do_px && not (Peer.Set.mem peer_to_prune noPX_peers) then select_connections_peers state.connections state.scores state.rng topic ~filter ~max:peers_to_px else [] let select_gossip_messages state = let rng = state.rng in let select_gossip_for_peer message_ids = (* We shuffle the message ids so that we emit a different set for each peer. *) (* TODO: https://gitlab.com/tezos/tezos/-/issues/5396 Can this be optimized? *) message_ids |> List.shuffle ~rng |> List.take_n state.limits.max_sent_iwant_per_heartbeat in let select_gossip_for_topic topic excluded_peers = let message_ids = Message_cache.get_message_ids_to_gossip topic state.message_cache in if message_ids = [] then [] else (* We collect the peers with a score above [gossip_threshold] that are not in the excluded set and are not direct peers. *) let filter peer {direct; _} score = (not direct) && Score.(score >= of_float state.limits.gossip_threshold) && not (Peer.Set.mem peer excluded_peers) in (* We first select all peers satisfying the criterion and then we see if we have too many. *) let peers = select_connections_peers state.connections state.scores rng topic ~filter ~max:Int.max_int in let num_peers = List.length peers in let target_num = max state.limits.degree_lazy (int_of_float (state.limits.gossip_factor *. float_of_int num_peers)) in let selected_peers = List.take_n target_num peers in (* Prepare the IHave gossip to the selected peers. *) List.fold_left (fun messages peer -> let message_ids = select_gossip_for_peer message_ids in {peer; topic; message_ids} :: messages) [] selected_peers in (* Prepare the IHave gossip for each topic in the mesh or fanout maps. Peers in the mesh/fanout are excluded from gossip (because we send full messages to them). *) let add_gossip_for_topic topic peers gossip_msgs = let new_msgs = select_gossip_for_topic topic peers in List.rev_append new_msgs gossip_msgs in Topic.Map.fold add_gossip_for_topic state.mesh [] |> Topic.Map.fold (fun topic {peers; _} -> add_gossip_for_topic topic peers) state.fanout (* Helpers. *) let pp_add_peer fmtr ({direct; outbound; peer} : add_peer) = let open Format in fprintf fmtr "{ direct=%b; outbound=%b; peer=%a }" direct outbound Peer.pp peer let pp_remove_peer fmtr ({peer} : remove_peer) = let open Format in fprintf fmtr "{ peer=%a }" Peer.pp peer let pp_ihave fmtr ({peer; topic; message_ids} : ihave) = let open Format in fprintf fmtr "{ peer=%a; topic=%a; message_ids=[%a] }" Peer.pp peer Topic.pp topic (pp_print_list ~pp_sep:(fun fmtr () -> fprintf fmtr ";") Message_id.pp) message_ids let pp_iwant fmtr ({peer : Peer.t; message_ids : Message_id.t list} : iwant) = let open Format in fprintf fmtr "{ peer=%a; message_ids=[%a] }" Peer.pp peer (pp_print_list ~pp_sep:(fun fmtr () -> fprintf fmtr ";") Message_id.pp) message_ids let pp_graft fmtr ({peer; topic} : graft) = let open Format in fprintf fmtr "{ peer=%a; topic=%a }" Peer.pp peer Topic.pp topic let pp_prune fmtr ({peer; topic; px; backoff} : prune) = let open Format in fprintf fmtr "{ peer=%a; topic=%a; px=[%a]; backoff=%a }" Peer.pp peer Topic.pp topic (pp_print_list ~pp_sep:(fun fmtr () -> fprintf fmtr ";") Peer.pp) (List.of_seq px) Span.pp backoff let pp_receive_message fmtr ({sender; topic; message_id; message} : receive_message) = let open Format in fprintf fmtr "{ sender=%a; topic=%a; message_id=%a; message=%a }" Peer.pp sender Topic.pp topic Message_id.pp message_id Message.pp message let pp_publish_message fmtr ({topic; message_id; message} : publish_message) = let open Format in fprintf fmtr "{ topic=%a; message_id=%a; message=%a }" Topic.pp topic Message_id.pp message_id Message.pp message let pp_join fmtr ({topic} : join) = let open Format in fprintf fmtr "{ topic=%a }" Topic.pp topic let pp_leave fmtr ({topic} : leave) = let open Format in fprintf fmtr "{ topic=%a }" Topic.pp topic let pp_subscribe fmtr ({topic; peer} : subscribe) = let open Format in fprintf fmtr "{ topic=%a; peer=%a }" Topic.pp topic Peer.pp peer let pp_unsubscribe fmtr ({topic; peer} : unsubscribe) = let open Format in fprintf fmtr "{ topic=%a; peer=%a }" Topic.pp topic Peer.pp peer let pp_set_application_score fmtr ({peer; score} : set_application_score) = let open Format in fprintf fmtr "{ peer=%a; score=%g }" Peer.pp peer score let pp_peer_map pp_elt = Fmt.Dump.iter_bindings Peer.Map.iter Fmt.nop Peer.pp pp_elt let pp_message_id_map pp_elt = Fmt.Dump.iter_bindings Message_id.Map.iter Fmt.nop Message_id.pp pp_elt let pp_peer_set = Fmt.Dump.iter Peer.Set.iter Fmt.nop Peer.pp let pp_topic_set = Fmt.Dump.iter Topic.Set.iter Fmt.nop Topic.pp let pp_topic_map pp_elt = Fmt.Dump.iter_bindings Topic.Map.iter Fmt.nop Topic.pp pp_elt let pp_output (type a) fmtr (o : a output) = let open Format in match o with | Ihave_from_peer_with_low_score {score; threshold} -> let r = (score, threshold) in fprintf fmtr "Negative_peer_score %a" Fmt.Dump.( record [field "score" fst Score.pp; field "threshold" snd Fmt.float]) r | Too_many_recv_ihave_messages {count; max} -> fprintf fmtr "Too_many_recv_ihave_messages { count=%d; max=%d }" count max | Too_many_sent_iwant_messages {count; max} -> fprintf fmtr "Too_many_sent_iwant_messages { count=%d; max=%d }" count max | Message_topic_not_tracked -> fprintf fmtr "Message_topic_not_tracked" | Invalid_message_id -> fprintf fmtr "Invalid_message_id" | Message_requested_message_ids ids -> fprintf fmtr "Message_requested_message_ids %a" (Fmt.Dump.list Message_id.pp) ids | Iwant_from_peer_with_low_score {score; threshold} -> let r = (score, threshold) in fprintf fmtr "Iwant_from_peer_with_low_score %a" Fmt.Dump.( record [field "score" fst Score.pp; field "threshold" snd Fmt.float]) r | On_iwant_messages_to_route {routed_message_ids} -> let pp_elt fmtr tag = match tag with | `Ignored -> fprintf fmtr "ignored" | `Message m -> fprintf fmtr "message(%a)" Message.pp m | `Not_found -> fprintf fmtr "not_found" | `Too_many_requests -> fprintf fmtr "too_many_requests" in fprintf fmtr "On_iwant_messages_to_route %a" (pp_message_id_map pp_elt) routed_message_ids | Peer_filtered -> fprintf fmtr "Peer_filtered" | Unsubscribed_topic -> fprintf fmtr "Unsubscribed_topic" | Peer_already_in_mesh -> fprintf fmtr "Peer_already_in_mesh" | Grafting_direct_peer -> fprintf fmtr "Grafting_direct_peer" | Unexpected_grafting_peer -> fprintf fmtr "Unexpected_grafting_peer" | Grafting_peer_with_negative_score -> fprintf fmtr "Grafting_peer_with_negative_score" | Grafting_successfully -> fprintf fmtr "Grafting_successfully" | Peer_backed_off -> fprintf fmtr "Peer_backed_off" | Mesh_full -> fprintf fmtr "Mesh_full" | Prune_topic_not_tracked -> fprintf fmtr "Prune_topic_not_tracked" | Peer_not_in_mesh -> fprintf fmtr "Peer_not_in_mesh" | Ignore_PX_score_too_low score -> fprintf fmtr "Ignore_PX_score_too_low %a" Score.pp score | No_PX -> fprintf fmtr "No_PX" | PX peer_set -> fprintf fmtr "PX %a" pp_peer_set peer_set | Publish_message {to_publish} -> fprintf fmtr "Publish_message %a" Fmt.Dump.(record [field "to_publish" Fun.id pp_peer_set]) to_publish | Already_published -> fprintf fmtr "Already_published" | Invalid_message -> fprintf fmtr "Invalid_message" | Unknown_validity -> fprintf fmtr "Unknown_validity" | Route_message {to_route} -> fprintf fmtr "Route_message %a" Fmt.Dump.(record [field "to_route" Fun.id pp_peer_set]) to_route | Already_received -> fprintf fmtr "Already_received" | Not_subscribed -> fprintf fmtr "Not_subscribed" | Already_joined -> fprintf fmtr "Already_joined" | Joining_topic {to_graft} -> fprintf fmtr "Joining_topic %a" pp_peer_set to_graft | Not_joined -> fprintf fmtr "Not_joined" | Leaving_topic {to_prune; noPX_peers} -> let p = (to_prune, noPX_peers) in fprintf fmtr "Leaving_topic %a" Fmt.Dump.( record [ field "to_prune" fst pp_peer_set; field "noPX_peers" snd pp_peer_set; ]) p | Heartbeat {to_graft; to_prune; noPX_peers} -> let r = (to_graft, to_prune, noPX_peers) in Fmt.pf fmtr "Heartbeat %a" Fmt.Dump.( record [ field "to_graft" (fun (to_graft, _, _) -> to_graft) (pp_peer_map pp_topic_set); field "to_prune" (fun (_, to_prune, _) -> to_prune) (pp_peer_map pp_topic_set); field "noPX_peers" (fun (_, _, noPX_peers) -> noPX_peers) pp_peer_set; ]) r | Peer_added -> fprintf fmtr "Peer_added" | Peer_already_known -> fprintf fmtr "Peer_already_known" | Removing_peer -> fprintf fmtr "Removing_peer" | Subscribed -> fprintf fmtr "Subscribed" | Subscribe_to_unknown_peer -> fprintf fmtr "Subscribe_to_unknown_peer" | Unsubscribed -> fprintf fmtr "Unsubscribed" | Unsubscribe_from_unknown_peer -> fprintf fmtr "Unsubscribe_from_unknown_peer" | Set_application_score -> fprintf fmtr "Set_application_score" module Introspection = struct (* This module reexport datatypes so that it can be used for introspection. While at the moment, this module reexport purely the datatype, we can decide that for abstraction purpose, we do not export all those fields in the future. This may have a small overhead cost, but for introspection it should be irrelevant. *) type nonrec connection = connection = { topics : Topic.Set.t; direct : bool; outbound : bool; } type nonrec fanout_peers = fanout_peers = { peers : Peer.Set.t; last_published_time : time; } module Message_cache = Message_cache module Connections = Connections type view = state = { limits : limits; parameters : parameters; connections : Connections.t; scores : Score.t Peer.Map.t; ihave_per_heartbeat : int Peer.Map.t; iwant_per_heartbeat : int Peer.Map.t; mesh : Peer.Set.t Topic.Map.t; fanout : fanout_peers Topic.Map.t; backoff : time Peer.Map.t Topic.Map.t; message_cache : Message_cache.t; rng : Random.State.t; heartbeat_ticks : int64; } let view state = state type connected_peers_filter = | Direct | Subscribed_to of Topic.t | Score_above of {threshold : Score.value} (* Add other cases here if needed. *) let connected_peers_filter _peer connection score = function | Direct -> connection.direct | Subscribed_to topic -> Topic.Set.mem topic connection.topics | Score_above {threshold} -> Score.(score >= threshold) let get_connected_peers = let rec filter_rec peer connection score = function | [] -> true | filter :: filters -> connected_peers_filter peer connection score filter && filter_rec peer connection score filters in fun ?(filters = []) view -> Connections.fold (fun peer connection acc -> let score = get_score_or_zero peer view in if filter_rec peer connection score filters then peer :: acc else acc) view.connections [] let get_peers_in_topic_mesh topic state = match Topic.Map.find topic state.mesh with | None -> [] | Some peers -> Peer.Set.elements peers let get_subscribed_topics peer state = match Connections.find peer state.connections with | None -> [] | Some connection -> Topic.Set.elements connection.topics let get_our_topics state = Topic.Map.fold (fun topic _peers acc -> topic :: acc) state.mesh [] let get_fanout_peers topic state = match Topic.Map.find topic state.fanout with | None -> [] | Some fanout_peers -> Peer.Set.elements fanout_peers.peers let get_peer_score peer {scores; _} = match Peer.Map.find peer scores with | None -> Score.zero | Some score -> Score.value score let get_peer_ihave_per_heartbeat peer {ihave_per_heartbeat; _} = match Peer.Map.find peer ihave_per_heartbeat with | None -> (* Return 0 as this happens when no IHaves have been received from [peer]. *) 0 | Some count -> count let get_peer_iwant_per_heartbeat peer {iwant_per_heartbeat; _} = match Peer.Map.find peer iwant_per_heartbeat with | None -> (* Return 0 as this happens when no IWants have been sent to [peer]. *) 0 | Some count -> count let get_peer_backoff topic peer {backoff; _} = match Topic.Map.find topic backoff with | None -> None | Some backoffs -> Peer.Map.find peer backoffs let limits state = state.limits let has_joined topic {mesh; _} = Topic.Map.mem topic mesh let in_mesh topic peer {mesh; _} = match Topic.Map.find topic mesh with | None -> false | Some topic_mesh -> Peer.Set.mem peer topic_mesh let is_direct peer {connections; _} = match Connections.find peer connections with | None -> false | Some {direct; _} -> direct let is_outbound peer {connections; _} = match Connections.find peer connections with | None -> false | Some {outbound; _} -> outbound let pp_connection fmtr c = let fields = List.concat [ (if Topic.Set.is_empty c.topics then [] else [Fmt.field "topics" (fun c -> c.topics) pp_topic_set]); [Fmt.field "direct" (fun c -> c.direct) Fmt.bool]; [Fmt.field "outbound" (fun c -> c.outbound) Fmt.bool]; ] in Fmt.record fields fmtr c let pp_connections = Fmt.Dump.iter_bindings Connections.iter Fmt.nop Peer.pp pp_connection let pp_scores = Fmt.Dump.iter_bindings Peer.Map.iter Fmt.nop Peer.pp Score.pp_value (* re-export printers *) let pp_peer_map = pp_peer_map let pp_message_id_map = pp_message_id_map let pp_topic_map = pp_topic_map let pp_peer_set = pp_peer_set let pp_topic_set = pp_topic_set end end
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