package octez-l2-libs
Octez layer2 libraries
Install
Dune Dependency
Authors
Maintainers
Sources
tezos-octez-v20.1.tag.bz2
sha256=ddfb5076eeb0b32ac21c1eed44e8fc86a6743ef18ab23fff02d36e365bb73d61
sha512=d22a827df5146e0aa274df48bc2150b098177ff7e5eab52c6109e867eb0a1f0ec63e6bfbb0e3645a6c2112de3877c91a17df32ccbff301891ce4ba630c997a65
doc/src/octez-l2-libs.smart-rollup/game.ml.html
Source file game.ml
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(*****************************************************************************) (* *) (* Open Source License *) (* Copyright (c) 2023 Functori, <contact@functori.com> *) (* *) (* Permission is hereby granted, free of charge, to any person obtaining a *) (* copy of this software and associated documentation files (the "Software"),*) (* to deal in the Software without restriction, including without limitation *) (* the rights to use, copy, modify, merge, publish, distribute, sublicense, *) (* and/or sell copies of the Software, and to permit persons to whom the *) (* Software is furnished to do so, subject to the following conditions: *) (* *) (* The above copyright notice and this permission notice shall be included *) (* in all copies or substantial portions of the Software. *) (* *) (* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR*) (* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, *) (* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL *) (* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER*) (* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING *) (* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER *) (* DEALINGS IN THE SOFTWARE. *) (* *) (*****************************************************************************) module V1 = struct type dissection_chunk = {state_hash : State_hash.t option; tick : Z.t} type step = Dissection of dissection_chunk list | Proof of string type refutation = | Start of { player_commitment_hash : Commitment.Hash.t; opponent_commitment_hash : Commitment.Hash.t; } | Move of {choice : Z.t; step : step} type index = { alice : Signature.Public_key_hash.t; bob : Signature.Public_key_hash.t; } let make_index a b = let alice, bob = if Signature.Public_key_hash.(a > b) then (b, a) else (a, b) in {alice; bob} let equal_dissection_chunk c1 c2 = Z.equal c1.tick c2.tick && Option.equal State_hash.equal c1.state_hash c2.state_hash let index_encoding = let open Data_encoding in conv (fun {alice; bob} -> (alice, bob)) (fun (alice, bob) -> make_index alice bob) (obj2 (req "alice" Signature.Public_key_hash.encoding) (req "bob" Signature.Public_key_hash.encoding)) let dissection_chunk_encoding = let open Data_encoding in conv (fun {state_hash; tick} -> (state_hash, tick)) (fun (state_hash, tick) -> {state_hash; tick}) (obj2 (opt "state" State_hash.encoding) (req "tick" n)) let dissection_encoding = Data_encoding.list dissection_chunk_encoding let step_encoding = let open Data_encoding in union ~tag_size:`Uint8 [ case ~title:"Dissection" (Tag 0) dissection_encoding (function Dissection d -> Some d | _ -> None) (fun d -> Dissection d); case ~title:"Proof" (Tag 1) (string' Hex) (function Proof p -> Some p | _ -> None) (fun p -> Proof p); ] let refutation_encoding = let open Data_encoding in union ~tag_size:`Uint8 [ case ~title:"Start" (Tag 0) (obj3 (req "refutation_kind" (constant "start")) (req "player_commitment_hash" Commitment.Hash.encoding) (req "opponent_commitment_hash" Commitment.Hash.encoding)) (function | Start {player_commitment_hash; opponent_commitment_hash} -> Some ((), player_commitment_hash, opponent_commitment_hash) | _ -> None) (fun ((), player_commitment_hash, opponent_commitment_hash) -> Start {player_commitment_hash; opponent_commitment_hash}); case ~title:"Move" (Tag 1) (obj3 (req "refutation_kind" (constant "move")) (req "choice" n) (req "step" step_encoding)) (function | Move {choice; step} -> Some ((), choice, step) | _ -> None) (fun ((), choice, step) -> Move {choice; step}); ] type conflict = { other : Signature.Public_key_hash.t; their_commitment : Commitment.t; our_commitment : Commitment.t; parent_commitment : Commitment.Hash.t; } let conflict_encoding = Data_encoding.( conv (fun {other; their_commitment; our_commitment; parent_commitment} -> (other, their_commitment, our_commitment, parent_commitment)) (fun (other, their_commitment, our_commitment, parent_commitment) -> {other; their_commitment; our_commitment; parent_commitment}) (obj4 (req "other" Signature.Public_key_hash.encoding) (req "their_commitment" Commitment.encoding) (req "our_commitment" Commitment.encoding) (req "parent_commitment" Commitment.Hash.encoding))) type player = Alice | Bob type game_state = | Dissecting of { dissection : dissection_chunk list; default_number_of_sections : int; } | Final_move of { agreed_start_chunk : dissection_chunk; refuted_stop_chunk : dissection_chunk; } type t = { turn : player; inbox_snapshot : Inbox.V1.history_proof; dal_snapshot : Dal.Slot_history.t; start_level : int32; inbox_level : int32; game_state : game_state; } let game_state_equal gs1 gs2 = match (gs1, gs2) with | ( Dissecting { dissection = dissection1; default_number_of_sections = default_number_of_sections1; }, Dissecting { dissection = dissection2; default_number_of_sections = default_number_of_sections2; } ) -> Compare.Int.equal default_number_of_sections1 default_number_of_sections2 && List.equal equal_dissection_chunk dissection1 dissection2 | Dissecting _, _ -> false | ( Final_move { agreed_start_chunk = agreed_start_chunk1; refuted_stop_chunk = refuted_stop_chunk1; }, Final_move { agreed_start_chunk = agreed_start_chunk2; refuted_stop_chunk = refuted_stop_chunk2; } ) -> equal_dissection_chunk agreed_start_chunk1 agreed_start_chunk2 && equal_dissection_chunk refuted_stop_chunk1 refuted_stop_chunk2 | Final_move _, _ -> false let player_encoding = let open Data_encoding in union ~tag_size:`Uint8 [ case ~title:"Alice" (Tag 0) (constant "alice") (function Alice -> Some () | _ -> None) (fun () -> Alice); case ~title:"Bob" (Tag 1) (constant "bob") (function Bob -> Some () | _ -> None) (fun () -> Bob); ] let game_state_encoding = let open Data_encoding in union ~tag_size:`Uint8 [ case ~title:"Dissecting" (Tag 0) (obj3 (req "kind" (constant "Dissecting")) (req "dissection" dissection_encoding) (req "default_number_of_sections" uint8)) (function | Dissecting {dissection; default_number_of_sections} -> Some ((), dissection, default_number_of_sections) | _ -> None) (fun ((), dissection, default_number_of_sections) -> Dissecting {dissection; default_number_of_sections}); case ~title:"Final_move" (Tag 1) (obj3 (req "kind" (constant "Final_move")) (req "agreed_start_chunk" dissection_chunk_encoding) (req "refuted_stop_chunk" dissection_chunk_encoding)) (function | Final_move {agreed_start_chunk; refuted_stop_chunk} -> Some ((), agreed_start_chunk, refuted_stop_chunk) | _ -> None) (fun ((), agreed_start_chunk, refuted_stop_chunk) -> Final_move {agreed_start_chunk; refuted_stop_chunk}); ] let encoding = let open Data_encoding in conv (fun { turn; inbox_snapshot; dal_snapshot; start_level; inbox_level; game_state; } -> ( turn, inbox_snapshot, dal_snapshot, start_level, inbox_level, game_state )) (fun ( turn, inbox_snapshot, dal_snapshot, start_level, inbox_level, game_state ) -> { turn; inbox_snapshot; dal_snapshot; start_level; inbox_level; game_state; }) (obj6 (req "turn" player_encoding) (req "inbox_snapshot" Inbox.V1.history_proof_encoding) (req "dal_snapshot" (dynamic_size Dal.Slot_history.encoding)) (req "start_level" int32) (req "inbox_level" int32) (req "game_state" game_state_encoding)) end type versioned = V1 of V1.t let versioned_encoding = let open Data_encoding.V1 in union [ case ~title:"smart_rollup_game.V1" (Tag 0) V1.encoding (function V1 game -> Some game) (fun game -> V1 game); ] include V1 let of_versioned = function V1 g -> g [@@inline] let to_versioned g = V1 g [@@inline]
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