package OSCADml
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sha256=61bc12919734a42004f9f54bb03aa5403eac9cdd645cad1fb97ddd2eba148583
sha512=9aca48afeb2c89ace6b07110b6aadedac7d877fb9b0d1990b0c0b622829ff45ced3841fdae30b5b869293dea1b3ae39f1b00fc767c8e3f69d7e78f6412801ffb
doc/morphing_sweeps.html
Morphing Sweeps
open OCADml
open OSCADml
While Mesh.sweep
and it's derived functions are useful for sweeping fixed polygons with holes, as shown in the rounded sweeps demo, the Mesh.morphing_sweep
family provides a means to do so with different shapes at the beginning and end.
let () =
let path =
let control =
V3.[ v 0. 0. 2.; v 0. 20. 20.; v 40. 20. 10.; v 30. 0. 10. ]
|> Path3.quaternion (Quaternion.make (v3 1. 1. 0.) (Float.pi /. -5.))
in
Bezier3.curve ~fn:80 @@ Bezier3.of_path ~size:(`Flat (`Rel 0.3)) control
and caps =
Mesh.Cap.(capped ~bot:(round @@ circ (`Radius 0.5)) ~top:(round @@ circ (`Radius 0.5)))
and a = Poly2.ring ~fn:5 ~thickness:(v2 2.5 2.5) (v2 6. 6.)
and b = Poly2.ring ~fn:80 ~thickness:(v2 2. 2.) (v2 4. 4.) in
Mesh.path_morph ~refine:2 ~caps ~path ~outer_map:`Tangent a b
|> Scad.of_mesh
|> Scad.to_file "tangent_morph_sweep.scad"
Similar to the ?scale_ez
and ?twist_ez
parameters on Path3.to_transforms
and those that make use of it, such as Mesh.morph
, the morphing sweep functions in the Mesh
module expose ?ez
, which offers the same style of bezier easing (see Easing
) for morphs.
let scad =
let top =
Mesh.morph
~refine:2
~ez:(v2 0.42 0., v2 1. 1.)
~slices:60
~outer_map:`Tangent
~height:3.
(Poly2.ring ~fn:5 ~thickness:(v2 0.5 0.5) (v2 4. 4.))
(Poly2.ring ~fn:80 ~thickness:(v2 0.2 0.2) (v2 1. 1.))
|> Scad.of_mesh
in
Scad.(add (ztrans 2. top) (ztrans (-2.) @@ xrot Float.pi top))
As the generated mesh contains quite a large number of points due to the large number of slices and the resolution of the inner ring (and the duplication) of the shape (megabytes), we'll take advantage of the include
trick provided by the optional ?incl
parameter to Scad.to_file
. This will produce a pair of .scad
scripts, one named "incl_eased_morph.scad"
, and another named "eased_morph.scad"
that simply includes it. By loading the later into OpenSCAD rather than the former, we can avoid the sluggishness that can result when the editor attempts to handle large files.
let () = Scad.to_file ~incl:true "eased_morph.scad" scad