package OCADml
Types and functions for building CAD packages in OCaml
Install
Dune Dependency
Authors
Maintainers
Sources
OCADml-0.1.0.tbz
sha256=8eac539fa6c15c6be552725c30c7b1e124396de0e85e04e7e33d65cd6a1d9590
sha512=50704d2cd717c674c70baf5c3df23de069c35dd7e7afb4e19b023f8d418fe0d42c20ee59112bd5592e8bcdecf16543d627fc1a09a40adcaf70e3aa6687a254ef
doc/index.html
OCADml
OCADml is a collection of types and functions facilitating Computer Aided Design (CAD) in OCaml. In particular, the style of design currently supported is that of 2D drawing and mesh generation via sweeping/extrusion.
API
OCADml
-- top level library interface
Vectors and transformations
V2
-- 2d vector operationsV3
-- 3d vector operationsAffine2
-- 2d affine transformation matricesAffine3
-- 3d affine transformation matricesQuaternion
-- quaternion manipulation andl applicationPlane
-- normalized cartesian plane operations
2d paths and polygons
Path2
-- generation and manipulation of 2d pathsBezier2
-- 2d bezier curves, patches, and splinesCubicSpline
-- cubic spline interpolation of 2d pathsPoly2
-- 2d polygons (outer, and zero or more inner paths)PolyText
-- point representations of text (via cairo)
3d paths, coplanar polygons, and meshes
Path3
-- generation and manipulation of 3d pathsBezier3
-- 3d bezier curves, patches, and splinesPoly3
-- planar 3d polygons (outer, and zero or more inner paths)Mesh
-- points and faces 3d mesh representation (polyhedrons)
Utilities
Math
-- float and 2d matrix operationsBallTree2
-- 2d vector space partitioning search treeBallTree3
-- 3d vector space partitioning search tree
CAD Package Specific Frontends
This library only provides a means to generate point and face based geometries, in order to perform boolean operations, validation, and export, you'll need to work with a particular CAD package.
OSCADml
[@@deriving cad]
There is a companion ppx, [@@deriving cad] for generating transformation functions for user-defined records and abstract types composed of types for which the basic transformation functions are defined, such as vectors (V2.t
or V3.t
) (and those composed of them) provided in this library.
sectionYPositions = computeSectionYPositions($el), 10)"
x-init="setTimeout(() => sectionYPositions = computeSectionYPositions($el), 10)"
>
On This Page